Reality Is Broken audiobook cover - This warm, practical tour of game psychology shows how goals, rules, feedback, and community can turn everyday life into something more hopeful—helping people build motivation, resilience, and connection through the same forces that make games so compelling.

Reality Is Broken

This warm, practical tour of game psychology shows how goals, rules, feedback, and community can turn everyday life into something more hopeful—helping people build motivation, resilience, and connection through the same forces that make games so compelling.

Jane McGonigal (ideas summarized)

4.5 / 5(408 ratings)

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Chapter Overview

Description

Billions of people play games—not only for entertainment, but for the sense of purpose, progress, and belonging they often provide. This audio-friendly summary explores why games can feel more motivating than everyday life, and how the design of games can teach us about focus, learning, happiness, and resilience.

Across ten chapters, you’ll hear how games shape perspective, how challenge and social bonds fuel engagement, and how “epic” play can give meaning to ordinary moments. You’ll also learn how gaming communities support people who feel isolated, how shared kindness boosts well-being, and how game-like systems can mobilize real-world action and problem-solving.

Who Should Listen

  • Anyone curious about why games feel so motivating—and what that reveals about human psychology and happiness
  • Listeners who want gentle, non-judgmental ways to build more momentum, focus, and “flow” in everyday life
  • People interested in community-building, collaboration, and how playful systems can support real-world change

About the Authors

Jane McGonigal is a game designer and writer known for exploring how games can improve well-being and help people tackle real-world challenges. This narration is based on the ideas presented in the provided summary content, focusing on gaming’s psychological and social impact.